The best need for speed series. Modal verb need. Moving on, on our course - Shift

Few people have not heard of Need for Speed, the famous racing franchise. The games in the series have collectively sold over a million copies, and the series has been made into a separate movie. The series has many fans around the globe, and the developers never cease to amaze fans with experiments in the series.

Since the 90s, Electronic Arts has released a new project in the series. The list of games is quite wide, but not all of them were successful. Nevertheless, a lot of projects-pearls came out. In this article, we will list the best games in the Need for Speed ​​series.

10. Most Wanted (2012)

The game should not be confused with the 2005 project of the same name in the same series. This Criterion project continues the arcade tradition laid down by Criterion (as opposed to the realism of the Forza Horizon series).

The game has beautiful graphics, a large fleet of cars - from Aston Martin to BMW - which are perfectly controlled. A large number of events and races will not let players get bored. The game will not disappoint longtime fans of the series.

9. Need for Speed ​​(2015)

This reboot of the series was meant to be a return to form. The games in the series up to that point had not received high ratings from critics and players. The developers have made this game a feature of constant updating - events and sudden events in the game world appeared with a new update of the game. The downside is that the game requires a constant online connection.

The plot of the game is presented in the form of full-length video inserts that tell the story of the underground racers of the modern metropolis.

8 Nitro (2009)

This is the first game in the Need for Speed ​​series, created specifically for the Wii consoles. The project perfectly uses the features of the peripherals of the console from Nintendo and will allow you to drive at high speed through the virtual streets. The graphics, by Wii standards, were also on point. In addition to the Wii Remote, it was possible to control additional accessories in the form of a steering wheel. The game has become a great racing project on the Nintendo console.

7 ProStreet (2007)

Released in 2007, the game became one of the best in the series, following the breakthrough Carbon. Unlike past projects, the game emphasized legal racing, and the famous chase mode from the cops was a thing of the past.

However, the project bribed others: great sound effects and a wealth of options for car customization. The car could be adjusted to your type of driving. The game also included a choice of game modes familiar to Need for Speed ​​players. Choosing Need for Speed: ProStreet, you will definitely not be disappointed.

6 Carbon (2006)

The game came out a year after the iconic Most Wanted, and she had to not lose her face. The developers did not let us down: the project was good in all respects.

The nightlife of a huge metropolis was reproduced especially well in the game, which made it similar to the projects of the Underground subseries. Car customization has also been expanded, and now you can model individual car parts as you wish. The fleet was striking in diversity - especially muscle cars, which were controlled in a completely different way. If you liked Most Wanted, this game is not to be missed.

5. Rivals (2013)

The first game in the series for eighth generation consoles. The project amazed the owners of Xbox One and PS4 with great graphics and drawing of the environment. From Most Wanted, a large open world was borrowed. The world of Review County not only looked great, but also offered endless opportunities for racing and additional tasks. It was possible to participate in the chase on the side of the cops or robbers, drive cool sports cars like the Porsche 911.

It is on the game of "cat and mouse" that the emphasis is placed in the game, and if you have long wanted to play chases from your favorite movie in virtual reality, Need for Speed: Rivals is for you.

4. Shift (2009)

Although players associate Need for Speed ​​with arcade rides, the tradition of the series has changed with the release of Shift. This game offered gamers a more realistic driving style, a simulation in the spirit of Gran Turismo.

No police chases, no cut-scenes storyline, no open world with a thousand missions - pure racing fun at the Dakota and Silverstone racetracks. The emphasis on driving has paid off: few games in the series have since replicated the sensation of high speed.

3. Shift 2: Unleashed (2011)

If you liked the more realistic driving model of the first game, then the new project in the Shift sub-series will come in. The driving model is closer in realism to projects like Forza Motorsport. New tracks - for example, Shanghai - and a large number of cars greatly increase the fun of the game compared to the first part.

2. Most Wanted (2005)

Speaking about the best games of the Need for Speed ​​series, one cannot ignore the classics. Most Wanted at one time won the hearts of fans of racing simulators around the world. Until now, for many, it remains a favorite game of the series - all thanks to the adrenaline races with the police and the superbly designed virtual city of Rockport.

The goal of the game is simple - to win a place in the sun in illegal races throughout the city and regain lost prestige. The game is a classic of the series and a must for every fan of the game.

1 Hot Pursuit (2010)

Without a doubt, the best game in the Need for Speed ​​series is Need for Speed: Hot Pursuit. The game returned to the series' arcade roots. The setting was also memorable - the virtual city of Seacrest impressed with beautiful landscapes, realistic changes in weather and traffic.

You could play as a policeman or a racer. Each side had its own means in the fight against the opponent, for example, the cops had spikes on the road. A large fleet of vehicles - Bentley, Porsche Panamera and many others - made it possible to realize any racing dream in the game.

You can buy it in the PiterPlay store.

21 years... It's hard to believe that a series of computer games can be so many years old! But this is exactly how much Need For Speed ​​​​is produced, on which no less than three generations of young racers have grown. Today we will briefly refresh the memory of the whole saga.

The man responsible for this massive machine propaganda is called Benjamin Dickenson, and the company that helps him do it is called Electronic Arts (EA). It is these guys who are to blame for the creation and development of a line of computer racing, known as "Need for Speed" or "Need for Speed". Since 1994, the game has been released on all possible computerized platforms, from the old MS-DOS to the latest iOS, Android and Xbox one. Now about everything in order.

The Need for Speed

Platforms: 3DO, DOS, Play Station, Sega Saturn, Windows.

Cars: Lamborghini Diablo VT, Ferrari 512 TR, Dodge Viper RT/10, Chevrolet Corvette ZR-1, Porsche 911 Carrera (993), Toyota Supra, Honda NSX and Mazda RX-7.

The main task of the developers was to create a realistic physics and handling model of the car. Together with the famous American automotive publication Road & Track, the Canadian division of EA managed to achieve the necessary results. The behavior of the car in the game and on the track was compared by journalists and staff of the magazine, who noted that even the sound of gear changes is very realistic.

Accurate vehicle performance data was added to the game, accompanied by verbal commentary recorded in Road & Track. Also in the game there are photos of the exterior and interior and short videos about the car. The main technical data indicated in the description: acceleration time to 100 km / h, maximum speed, handling and braking.

The game included several racing modes. Time trial, where the player had to overcome the entire track on his own, and his only rival was only a timer. A head to head race where the player could compete against either the computer or another player, this mode also featured a chase element where the two racers were being chased by the police. Single race (Single race), and then the driver had to drive the track faster than eight computer opponents. Tournament mode, where all of the above modes alternated on different tracks, for the passage of which the player received points.

As I already noted, the developers tried to recreate complete authenticity, and this concerned not only the physical engine of the game. All data about the car, including its cost, was absolutely real.

Need for Speed ​​II

Cars: McLaren F1, Ferrari F50, Jaguar XJ220, Ford GT90, Lotus Elise GT1, Lotus Esprit V8, Italdesign Cala, Isdera Commebdatore 112i, Ford Indigo.

In the continuation of the game series, they tried to maintain this tradition. The second part also included information about cars, and the distinguishing features of the second part were a number of new cars and a new race mode - knockout race. Several cars competed on the ring track, and on each lap one car was eliminated, having completed the lap the slowest. But the race mode with the police was removed from the gameplay.

The game got an original soundtrack, and each track was accompanied by its own musical theme. Oddly enough, but for most critics and fans of NFS II was a disappointment. Even despite all the changes made, the graphics engine remained almost the same as in the first part. And if three years ago the visualization seemed excellent, then in 1997 the demands of the public increased markedly.

Need for Speed: Hot Pursuit

Platforms: Windows, PlayStation.

Cars: Aston Martin DB7, Chevrolet Corvette, Ferrari 355 F1 Spider, Ferrari 550 Maranello, Italdesign Nazca, Italdesign Scighera, Jaguar XK8, Lamborghini Countach, Lamborghini Diablo SV, Mercedes-Benz SL600.

The third part of the franchise returned the players the opportunity to chase the police, and also gave the opportunity to drive a police car and catch reckless drivers. This game became the rehabilitation of the company. Excellent graphics, change of day and night, as well as weather conditions caused the necessary excitement.

Need for Speed: High Stakes

Platforms: Windows, PlayStation.

Cars: Aston Martin DB7, BMW Z3, ​​BMW M5, Chevrolet Camaro, Chevrolet Corvette C5, Ferrari 550 Maranello, Ferrari F50, Ford Falcon XR8, HSV VT GTS, HSV SV99, Jaguar XKR, Lamborghini Diablo SV, McLaren F1 GTR, Mercedes- Benz CLK GTR, Mercedes-Benz SLK 230 Nissan Skyline R34 V.spec, Pontiac Firebird, Porsche 911 Turbo.

The fourth part added another game mode, when the winner got the loser's car. An economic part was also added to the game: it was possible and necessary to earn money to buy various "improvements" for a car. However, NFS was not very successful. High Stakes was released too early, everyone played Hot Pursuit, and when they had played enough, a fifth part appeared.

Need for Speed: Porsche Unleashed

Platforms: Windows, PlayStation, Game Boy Advanced.

Cars: Porsche 1950-2000

An interesting move was the fifth part of the series, which was dedicated exclusively to Porsche cars. In the gaming world, racers had the opportunity to drive almost any car from the German brand's lineup. The oldest model was the 1950 Porsche 356 1100 Cabriolet, the latest models at that time were the Porsche 911 Turbo (996) and Porsche Boxter S of the 2000 model.

The new branch of EA Black Box took over the development of the sequel. Their first game was, in fact, a continuation of the third part. It included the full gameplay of all previous games, and in the race modes with the police, a helicopter was also connected to the chase.

Need for Speed: Underground

Platforms: Windows, PlayStation 2, Xbox, GameCube, GBA.

Cars: Acura Integra Type R, Acura RSX, Dodge Neon Mk1, Ford Focus ZX3, Honda Civic Si Coupe, Honda S2000, Hyundai Tiburon GT RS Coupe, Mazda miata MX-5 NB, Mazda RX-7, Mitsubishi Eclipse GSX, Mitsubishi Lancer ES, Nissan 240SX, Nissan 350Z, Nissan Sentra SE-R Spec-V, Nissan Skyline GT-R (R34), Peugeot 206 S16, Subaru Impreza, Toyota Celica GT-S, Toyota Supra, Volkswagen Golf GTi (Mark IV) 1.8T.

Perhaps the most iconic game in the series was, perhaps, the seventh sequel. The cool twist in the game's plot left the players in awe. Now all the races have gone from semi-professional races to completely illegal street "street races". The whole game told about the fate of street racer Ryan Cooper, who arrived in a new city and competed with a local gang of street racers, and the main task of the hero was to defeat their leader and receive the title of the coolest racer in the city.

Riding on the wave of recent films Fast and Furious and 2 Fast 2 Furious, Underground sold 7 million copies in less than a year. The main advantage of the game was the possibility of total tuning of the car, which consisted not only in upgrading the engine, transmission and chassis, but also in the complete "customization" of the appearance. The choice of the player is provided with a huge number of body kits, alloy wheels, and paints, as well as stickers with the names of real brands. By the way, all wheels, bumpers and rear wings were exact copies of spare parts that actually existed on sale. NFS: Underground has revolutionized the series.

Largely thanks to this game, it gained great popularity, which originated in Japan in the 80s. This sport reached the USA only in 1996, but only after the release of NFS: Underground drifting became really popular. Remarkably, the release of the game coincided with the year of the departure from professional sports of the founder of the drift movement Keii Tsuchiya.

Sequel to Need for Speed: Underground

The next three games in the series focused on stock car tuning and street racing (Need for Speed: Underground 2 (2004), Most Wanted (2005), Carbon(2006)). By the way, Carbon was the first game to have a 12+ age rating.

Need for Speed: Pro Street

Platforms: Windows, PlayStation 2, PlayStation 3, Xbox, Xbox 360, Nintendo DS, Nintendo Wii, PSP.

Cars: Acura, Aston Martin, Audi, BMW, Bugatti, Cadillac, Chevrolet, Dodge, Ford, Honda, Infiniti, Koenigsegg, Lamborghini, Lancia, Lexus, Lotus, Mazda, McLaren, Mercedes-Bnez, Mitsubishi, Nissan, Pagani, Plymouth , Pontiac, Porsche, Seat, Subaru, Toyota, Volkswagen.

The eleventh car simulator returns players to professional motorsport, and all races take place on closed racetracks. The game has a new engine with a damage calculator. Each accident causes breakdowns, due to which the car starts to drive more slowly, and when the damage becomes critical, it completely fails. In addition, all damage is visualized quite well, and traces of all accidents are clearly visible on the body. In total, 78 cars have been recreated in the game.

Need for Speed: Undercover

Platforms: Windows, PlayStation 2, PlayStation 3, Xbox 360, Nintendo DS, Nintendo Wii, PSP, iPhone, Windows Phone, WebOS, J2ME.

Cars: Aston Martin, Audi, BMW, Bugatti, Cadillac, Chevrolet, Dodge, Ford, Lamborghini, Lotus, Mazda, McLaren, Mercedes-Bnez, Mitsubishi, Nissan, Renault, Pagani, Pontiac, Plymouth, Porsche, Volkswagen.

Game 11 didn't live up to EA's expectations, and the next game sees players return to street racing and cop chases. The game is clearly trying to gather public interest through the popular chronicle "Fast and the Furious", because according to the plot we have to play as a police officer who undercover infiltrates a gang of street reckless men (similar to Paul Walker's character - Brian O'Conar, an undercover cop, . The game failed again , and the Black Box division that got off to a good start with NFS: Hot Pursuit 2 was disbanded.

Need for Speed: Shift

Platforms: Windows, PlayStation 3, Xbox 360, PSP, iOS, Symbian, Android.

Cars: Acura, Alfa Romeo, Aston Martin, Audi, BMW, Bugatti, Chevrolet, Ferrari, Dodge, Ford, Gumpert, Honda, Infiniti, Koenigsegg, Lamborghini, Lexus, Lotus, Maserati, Mazda, McLaren, Mercedes-Bnez, Mitsubishi, Nissan, Pagani, Porsche, Renault, Seat, Subaru, Toyota, Volkswagen.

The thirteenth series was developed by EA subsidiary Slightly Mad Studios. The direction of the theme has changed again, Shift returns the player to sports tracks, to the world of circuit racing. The number of cars in the game is growing, and now there are already 94 vehicles available to users. The developers rely on the realism of the handling and behavior of the car. The player can fine-tune the car, controlling not only the power of the engine, but also choose different types of tires, brakes, aerodynamic elements, and at the same time adjust the gearbox for each individual race.

There is no storyline in the game, and all attention is focused only on racing. All races are also held on closed tracks. By the way, among the 19 provided tracks there are also real ones, such as the British Silverstone, the German "Northern Loop" of the Nurburgring and other world-famous tracks in the USA, Europe and Japan.

Need for Speed: Nitro

Platforms: Nintendo DS, Nintendo Wii.

Cars: Audi R8, Audi TT RS, Ford GT, Lamborghini Gallardo, Lamborghini Reventon, Pagani Zonda R, Porsche Cayenne Turbo S, Porsche 911 GT3 RS, Porsche Cayman S, Chevrolet Corvette, Chevrolet Camaro, Dodge Challenger, Dodge Charger, Ford Mustang, Nissan GT-R, Nissan 370Z, Nissan Skyline GT-R R34, Nissan Cube, Mitsubishi Lancer Evolution X, Subaru Impreza WRX STI, Toyota Corolla, Tesla Roadster, Ford Adrenalin, GMC Hummer H2, Renault 4L 1980, Volkswagen Beetle, Volkswagen Type 2 .

Nitro was developed specifically for Nintendo platforms, and was developed separately from the entire cycle. The development of the game was entrusted to the Canadian division of EA Montreal. The plot did not shine with any new ideas, and the essence again came down to street racing. The player is again invited to win street races and hide from the police. There is practically no main storyline, and the whole essence of the game comes down to scoring points. In general, the game is designed for a specific audience, and the developer does not hide this.

Need for Speed: World

Platforms: Windows.

Cars: Audi, BMW, Chevrolet, Dodge, Ford, Koenigsegg, Lamborghini, Lexus, Lotus, Mazda, Mercedes-Bnez, Mitsubishi, Nissan, Plymouth, Pontiac, Porsche, Subaru, Toyota, Volkswagen.

After releasing the game for Nintendo EA, they decided to release a multiplayer game for Windows. The action takes place on the territory of the cities already well known from previous games from Most Wanted and Carbon, and later tracks from NFW Underground, Underground 2 and Undercover were added. The game is implemented for free, but for real money you can buy in-game currency needed to tune your car.

What's next?

In the future, several more car simulators were born, which are continuations of previously released games. In 2010, NFS: Hot Pursuit 2010 comes out, in 2011 - NFS: Shift 2 Unleashed, in 2012 - NFS: Most Wanted 2. All these games are not particularly successful or have any innovative ideas. The only exception was Need for Speed: The Run, released in 2011, in which the player could get out of the car and walk.

The 20th anniversary game in the series was released on the PlayStation 3 and Xbox 360 platforms in 2013. It contains all the elements of previous computer races. And this year we are waiting for the release of the 21st sequel - Need for Speed: No Limits. The new game will be an app for iOS and Android. In this mobile app, EA has moved away from the basic principle of completely authentic physics, but returned the story to the most popular form of racing - illegal street races.

Looking back over the 21-year history of the game, we can safely say that this is the most popular car simulator in the world. More than 1,000 cars have passed through the hands of developers and delighted us on fictional city tracks, mountain serpentines and on real racing tracks. This series has made a huge contribution to the development of automotive culture around the world, instilling a love for cars in people from childhood.

I don't think any of our Coop Gamers have played Need for Speed 1994, yes yes, it was in this promising year that the first part of the best series of racing games was released - The Need for Speed. And already the very first release influenced the future of the game, because the implementation, and the graphics for this year, were gorgeous. Since the 20th century, it has gone around the world as one of the best series. And not in vain "went", everyone began to buy it: both children and adults. Okay, enough history.

Today I suggest you choose the best part of the game, the best implementation of arcade racing. Let's forget about the graphics, because the horse understands that every year the graphics in games are improving, and therefore in our franchise too, let's choose according to other criteria, the plot there, or the part where the coolest fleet of vehicles from the entire series. Although if the main thing for you is the image quality on your 40-inch monitor, then please, but I will evaluate these games according to other characteristics ...

And yes, I will not list all the parts Need for Speed, you understand, there are a lot of them, but I will present the best releases from the series according to the worldwide network. So, let's begin!

Need for Speed: Underground



Olympic City is a fictional city in which events take place underground. Racing driver Ryan Cooper moves into a new but completely unfamiliar crowd, Samantha sees him as a good driver and decides to raise her reputation on his skills. She helps him get used to the city and explains the situation on the streets, talking about the Eastsiders and their leader Eddie. Ryan Cooper decides to take the lead in street racing, he has to defeat every member of the gang and meet his main rival on Nissan Skyline GT-R 34.

Generally Need for Speed: Underground became popular mainly due to the film on which it was based - fast and furious. This is the first NFS series where car tuning appeared. The game has 6 types of races and 20 cars, among which are Mazda RX-7, Mitsubishi Eclipse and Toyota Supra, these cars were used in the first part of the film The Fast and the Furious.

And the next masterpiece of the series was:

Need for Speed: Underground 2



was released after a successful debut underground and became a continuation of a wonderful series Need for Speed. The action also unfolds with the participation of cool and expensive parts, but the plot is completely redone, but is a sequel to the previous part.

New city - new cool cars and no less cool girls. Ryan Cooper arrives in a new city - Bayview. The "unbeaten" city is divided into five districts, each with its own king. Rachel, the hero's new girlfriend, introduces him to the city in which Ryan will have to try and become the leader of all parts of Bayview, while investigating the events of the accident of the applicant for the place of the city's best street racer.

V there are 7 types of races, and the interior has been replenished with 11 cars, in the collection you can count 31 mind-blowing cars.

Continuing to recall our favorite street racing series, we move on to the 9th edition:

Need for Speed: Most Wanted



"Blacklist" is the most prestigious table on the streets for illegal racers, which cannot be said about the other side. The cops compile this list, including the city's most wanted flawed racers. The hero loses his BMW in a rigged race, but Mia gives the player a chance by giving them money for a new car. Now the racer strives to get into the TOP 15, running away from the cops and winning "fights" from street racers.

45 exclusive units are in the showroom, and hundreds of spare parts and paint jobs are waiting for you in the garage. was the renaissance of NFS in the realm of the chase and this is one of the first games that came out on the Xbox 360.

Skipping a sequel MW - Carbon we will remember:

Need for Speed: ProStreet



Honestly, my favorite car simulator game, in a system of damage appeared, which is divided into 3 stages.

The plot tells about the same Ryan Cooper, about that glorious street racer. But the guy is tired of wandering the streets, winning everyone, he decides to become a professional carrier and therefore makes his way to official closed races in order to get into the line of the best riders in the whole world. But for this he will have to compete with 5 race kings in his class and in the end meet face to face with the king of the finals who disliked him - Ryo Watanabe.

10 different types of races can not but please the eye, and in addition with 76 cars, there is nothing to talk about at all. Though ProStreet and does not provide us with a free ride and chase with the police, the game is certainly good.

The first representative of NFS, which was published in the store, is the 12th part of the famous series:

Need for Speed: Undercover



Events Undercover take place in Tri-City. The main character is taken to work undercover in the police. The task is as simple as a drop of water: expose international criminals by quietly infiltrating a gang of street racers.

Need for Speed: Undercover did not recognize the critics as successful, since the previous part of ProStreet gave a lot to the players, and Undercover did not live up to expectations. Yes, and there were fewer cars compared to the last game, but the players liked the series, despite the opinion of professionals.

Next "om of our duel becomes:

Need for Speed: Shift



The game, which essentially has no plot, has become quite popular. Well, yes, after all, not everyone is interested in an exciting plot, someone just wants to compete in sports cars with other racers, feeling the roar of the engine and the movement of the car, albeit virtual, and that’s it and provides us.

The developers immediately said that they would be fixated on the implementation of the behavior of the car, rather than on something else. 19 tracks and 93 luxury cars are waiting for their player, they will do their best to make him feel the beauty of racing.

Do not blame me, but I will let you out of the selection, since it was primarily developed for PS3, and was not successful in the opinion of many players, although the graphics were on top, terrible tuning and an unfinished plot "killed" the quality of the picture.

Well, the last in the series and in our battle becomes:

Need for Speed: Rivals



Anniversary issue Need for Speed, became popular due to its online process and the game, both as a policeman and as a racer, and the graphics also became a reason for this. Since the developers are fully loaded with the assembly of the game, they did not have enough imagination for the name of the city and they simply changed two letters of the city from Need for Speed: Underground 2, naming the scene - Redview.

Competition between friends, a realistic weather system, as well as a smooth transition from a single game to a network make themselves felt, thanks to this, it impresses the players, but the tuning of the car again leaves much to be desired.

So let's sum it up! The right to name the best race in the series Need for Speed provided just for you, if there is still a series better than those listed above, write in the comments, put lois, until the next battle!

Hello my dear readers! Back in the dashing 90s, the phrase "Need for Speed" became synonymous with the word "". And although gamers can play any other games, but so far no one has been able to surpass the popularity of this particular one (or at least repeat it). Is it so difficult? Maybe we will get the answer to this question if we analyze all the parts and find out which Need for Speed ​​​​is the best?

You can find countless ratings of such a plan, polls and TOPs on the Internet, and, basically, the opinions of different people are catastrophically different from mine. Analyzing information on the Internet, I saw that in one chart some guy put a part of 2013 in first place, Rival.

That was the reason why I shared my own opinion with you and wrote a post about my gaming addictions.

Which Need For Speed ​​is the best - parts ranking

For some reason, I doubt that any of the readers of this article played the 1994 part. But it was then that the first series of world races was released. And already the very first game influenced the future parts, because the company amazed everyone with its implementation, and the graphics, which by those years were simply breathtaking. Just think that the game was released in the last century, and to this day it scatters around the world in billions of copies as soon as the company releases a new part.

Oddly enough, the last step in my rating is Rival, the game was released 3 years ago. This set became popular due to the ability to play online, in addition, the player himself could choose who he wanted to be: a racer or a policeman. Since the creators of the game were completely loaded with technical issues, they did not have enough imagination to name the cities somehow.

Games with friends on a grid and constant rivalry, a real picture and constant changeable weather. It was only thanks to the network strategy that this part paid off, but car tuning could have been better…

A small video reviewer about this cult game:

Moving on, on our course - Shift

This game, by and large, does not have a storyline, but it has become quite popular and has found its player. Well, yes, after all, not everyone sits down at the computer to watch an exciting story, someone just wants to compete in sports cars with other gamers, hearing the sound of the engine, albeit virtual, and this is what NFS Shift provides.

The developers immediately noted that they would pay more attention to the cars themselves than to something else.

Do not judge me harshly, but I will not add The Run to my list, since it was created for the third generation Sony PlayStation, and, according to many gamers, turned out to be a failure. The creators focused on excellent graphics, but even in spite of this, terrible tuning and an unfinished story "interrupted" a high-quality picture.

Then in my ranking comes a part called ProStreet


The emphasis was shifted from street racing to more professional race tracks. Now the car could be beaten to smithereens and this, to the delight of competitors, reduced its driving performance several times. The police disappeared, and with them the free ride around the world.

Such a buzzword as “traction control” and “abs” appeared in the setting - not all gamers realize that they can be turned off, as a result, everyone complained en masse about disgusting control.

In addition, for different types of races it is necessary to use different types of cars. All this creates the effect of being out of touch with the world - fans of the racing simulator Colin Mcrae Rally could play this part, but NSF fans were at a loss what happened to their favorite game. It can be called the most unfortunate part, but it is far from successful either - it is unusual, sometimes misunderstood, with its pluses and minuses.

The Run

The developers of the company are not against experiments, and in this part, the players again saw a lot of updates. NSF already has a storyline.


Of course, it was before, but it was not visible so brightly. The main character is drawn into the mafia showdown and now, in order to part with the enemies on good terms, the guy needs to win the race, where 500 people take part and give the money won to the mafia. And for the first time in the game, this character realized that you can leave the car and just walk down the street. Not simultaneously with the race, of course (it's still not GTA).

All races are part of one big show. Since the hero will travel across the country, a variety of exciting attractions are included: mountains, rivers and megacities and villages, night follows day, here gamers will see races - for every taste.

Therefore, the main advantage of this part, in addition to the development of the storyline, is the graphics - it is worthy. To the minus - despite the various sights and a beautiful picture, the races become the same type over time and quickly get bored. Perhaps this is the reason for such mixed responses.

In the rating of parts of the NSF, I could not help but add "Undercover"

Game critics were very strict: Igromania, exactly a year ago, wrote a lot of positive reviews of the ProStreet series, but this time she gave the next part only 5 points, accusing the creators of every mortal sin. Other colleagues in the shop had the same opinion, the authoritative publication Playground wrote that Undercover is the worst of all the previously presented parts.

But, of course, the opinion of all experienced critics cannot be compared with the point of view of gamers who wrote only positive reviews of Underground. What is the reason for such disagreements? And what opinion should be believed?

Let's start with what we looked at the most: the creators took the car park from Prostreet (there are so few new cars that you can list them on the fingers of one hand), and physics, most likely, has not changed in 12 months. The cops were picked up from the Most Wanted, the cop chases got easier. Like the rest of the game, the races are relatively easy, especially when you get through the first half of the game.

In general, there is a certain lack of completion in the game - as if the creators wanted to make the second part of the Bridge Vonted, but a great idea was ruined by poor implementation and advertising. Despite this, the game has found its fans - it is recommended to beginners who have just discovered the world of racing. But for those who have already played NSF, it will seem boring.

The best nfs for tuning is, of course, Underground!


It was this series that launched a new era.

At that time, the films "Fast and the Furious" became popular, and the release of this part of the NSF hit the nail on the head. Racing at night, expensive cars and unique tuning are successfully combined in this game. Of course, there is room for oldfags who immediately commented that "EA already releases the wrong games."

But if you look at it, this part was a success completely deservedly so. The creators thought out the tracks to the smallest detail: many different areas were endowed with their own atmosphere and successfully combined against the general background of the game.

Something similar can be traced with the proposed game modes: the classic race was competently diluted with drift and drag track, thanks to which the Underground could not get bored. Well, the well-known and popular tuning allowed everyone who considered himself a street, sorry for the word, a racer, to fasten as many stickers, lights, spoilers and other invariable attributes on a car as your heart desires.

Yes, we are not talking about reality here - there are no cops in the game, and physics has clearly been pushed beyond the boundaries of reality. But instead of cool and expensive cars, players could drive not so elite, but cool cars, which were often found on city streets. This part gave a feeling of breakneck speed for a whole generation, and rightfully became the best racing arcade of those times.

Further, in my rating, the second part of the sensational Underground

What new things can you come up with in less than 12 months? By all the laws of the gaming business, after the success of the previous part, it is simply unrealistic to create something more original in a year. And according to the same laws, the second part was supposed to be a game for quick money: they added new tracks, new vinyls and spoilers, several cars and sent them to stores. But this is absolutely not the case - making a choice between a stable income and an adventurous solution for a completely updated game, EA took a chance and added an unrealistic amount of new ideas and solutions to the sequel.

The main revelation of this part is an open world in which you can easily move between races, while visiting new stores with useful goods to improve your car. In addition, the creators have added new race modes, now you can apply for sponsorship. The number of free cars has grown several times - at the same time, many cars, like a jeep, did not help much in the races, but were bought just to ride with the breeze.

And what is the last need for speed?

This is what I wanted to ask you. Have you already played this part? If yes, share your opinion and write which part of NSF is your favorite. I will be glad to your comments! Subscribe to and always stay up to date. Bye, dear friends!

Text agent Q.

In contact with

Racing series Need For Speed ​​is a true legend in its genre. The first part of the racing came out in 1994, when no one could have suspected that it was the brainchild of Electronic Arts that would set trends in the world of computer racing for a long time. The series has 23 parts on different platforms, with completely different concepts and themes. Among them there are both very successful and best parts of Need For Speed, and frankly failed games. All races can be divided into several time periods and highlight among them the most successful and significant for the players and the industry. Let's take a closer look at each NFS epoch.

Issue 1994 to 2002

Many gamers still believe that all the best parts of Need For Speed ​​were released in the first generation of games. In 1994, the first part saw the light on 3DO, and a year later she got to personal computers. The player was given access to all vehicles and tracks at the very beginning of the game. The description of each car has a separate video and text with characteristics. NFS was one of the first games in which the developers tried to copy a real physical model of cars. This part can not be called the best, but can easily be attributed to the most significant, since it was with NFS 1 that the era of Need for Speed ​​began.

Second part

In 1997, Need For Speed ​​2 was released. Every aspect of it got prettier, from the graphic component to the car fleet. The creators have added new modes, track design, variability and much more. One of the main features is that only in the second part there was an opportunity to ride on exclusive supercars of that time.

Hot Pursuit

1998 and the release, according to most, the best part - Need for Speed ​​3 Hot Pursuit. Based on the name, a chase mode with police officers was added to this race, which means that the dynamics and diversity of the project have increased significantly. Due to the strong progress in graphics and 3D technologies in the third licensed part of the series, the developers managed to achieve an excellent picture, change of weather, time of day, and so on. The game was simply amazing, so it still remains the best part of Need For Speed, not only during the release period, but also today. The love of millions of fans may say that Hot Pursuit is a real legend and can make many gamers nostalgic even in 2017.

High Stakes

In 1999, High Stakes came out, which improved and refined all the ideas presented in the previous race. The main innovation was the High Stakes mode, where racers fought for their own cars. This moment added excitement and interest to what was happening. Now you get cash rewards for winning championships and can install upgrades on cars. To the delight of gamers from personal computers, the creators have added absolutely all the tracks from their favorite Hot Pursuit. The High Stakes game did not become legendary, but it received its audience and fans, so it can be considered a good and successful part.

Porsche Unleashed

The next game in 2000 is somewhat out of the general range of the series. Porsche Unleashed was entirely dedicated to Porsche products. The whole game was built on love for cars of this brand. This was evident in everything - the description of sports cars, tests, level design and tasks. The game was appreciated not only by Porsche fans, but also by other gamers. Porsche Unleashed can be considered the best last part of Need for Speed ​​​​of that generation.

The game fascinates with its landscapes and requires the driver to love and respect his car. Before starting a career, you had to take tests, and unlocking vehicles took place by era, which added interest to the process.

Hot Pursuit 2

After a successful experiment, Electronic Arts returns to its roots and its previous ideas. Hot Pursuit 2 was the first game for the new studio EA Black Box, which will continue to release the best parts of the Need for Speed ​​game.

The game continues to develop the concept of the third numbered part. Races are now divided into two championships - regular competitions and chases with the police. If the first mode was rather boring, then racing with cops could entertain and challenge any gamer. This is why the fans love this game. Hot Pursuit 2 was also the first game in the series to have the entire soundtrack represented by licensed tracks from various artists, making NFS songs the face of the game.

The era of street racing and tuning

In the early 2000s, the film "Fast and the Furious" was released, where the main theme is night racing, neon lights, chases with cops and girls. In the wake of the success of the film, the company takes on the development of the thematic part of the NFS and in 2003 releases Underground.

This game has become a truly iconic and significant in the fate of the entire series. A radical change in direction benefited the project. Instead of expensive supercars, cheap "Japanese" and city cars are waiting for you, which you need to improve on your own and with your own resources. The police disappeared from the streets, but a full-fledged night city was added with neon lights, music and other paraphernalia. The Underground hasn't had an open world yet, but that hasn't stopped players. The complexity of the races also bribed - at the end of the career, it took several attempts to come to the finish line first (the rest of the places, as you know, were not rewarded in any way).

EA caught the wave and understood what gamers needed. Exactly one year later, the sequel to Underground 2 comes out. The creators left the concept intact, but decided to add more features and improve the graphics. Until now, many players are arguing which part is better: Need for Speed ​​Underground or Underground 2. On the side of the second open world, improved graphics, more tuning options, modes and a tolerable storyline. The first captivated with complexity, soundtrack and dynamics. Underground 2 gave a truly complete freedom to the player. For example, to improve the appearance, you first need to find the appropriate store with parts. To gain fame, you need to earn style stars and be printed on the covers of automotive magazines, and sponsorship contracts provide a discount on components. The real dream of a street racer in the early 2000s.

Most Wanted

So we got to the game, which, by right, is considered the last best part of the game Need For Speed. In the wake of the success of night racing in the open city, the developers begin to develop their idea. Night turns to day, law enforcement officers are added and the stakes are raised. In Most Wanted, the fleet has been changed - now the player has access not only to inexpensive city cars, but also supercars. The tuning system was simplified, but this did not affect the gameplay in any way. The main pride of "Most Vonted" - chases. Competing with the police is really interesting and difficult. The plot is represented by a "black list" of 15 racers who must be defeated in stages: gain reputation points, win races and complete tasks in pursuits with cops. The last part is the most interesting in the game. Need for Speed ​​Most Wanted deservedly received high ratings, warm feedback from the community and a long life. At the moment, you can safely run the "Bridge Vonted" and not be afraid of outdated graphics, and in terms of dynamics, this part will "do" a lot of modern races.

Controversial parts

After the very successful Most Wanted, the developers are on a losing streak. In 2006, the continuation of "Bridge Vonted" was released in the form of NFS Carbon. Almost all the favorite elements remained in place - bosses, police, tuning and racing modes. However, the game lost its face and was too short, besides, the graphics left much to be desired. Passage, which is not necessarily recommended for review at the present time.

In 2007, EA Black Box changed direction and released Pro Street with semi-professional racing. The concept with tuning, a large fleet and bosses in each type of competition turned out to be interesting, but the rest of the decisions were controversial. Firstly, many did not like the physics of car behavior. Secondly, the passage of the career mode is too long and boring in the middle. Recommended for review if you are tired of the topic of street racing.

Need for Speed ​​Undercover 2008 is considered one of the worst games in the series. The creators returned to street racing and the police, adding a story with cinematic inserts. As planned, Undercover was supposed to return fans of Most Wanted, but in reality it turned out differently. Bad performance, low level of artificial intelligence, boring tasks and many other little things affected. Of the advantages, one can single out a large fleet of vehicles and tuning.

NFS Shift is difficult to put on a par with previous races. EA Black Box was developed together with another studio. The part is aimed at serious professional racing with a realistic model of behavior. However, normal physics did not work out the first time, so the players had to admire the beautiful graphics and a large fleet of vehicles.

Return of NFS

In 2010, the developers of the game were Criterion Games, known for Hot Pursuit 2010 is a remake of the original part with many improvements. This game boldly ranks with the legendary Most Wanted and is considered by many to be the best part of Need For Speed. Reviews for it are overwhelmingly positive. Everything is good in Hot Pursuit 2010: luxurious cars and beautiful graphics, picturesque landscapes on the tracks, various competition and chase modes. And also worth noting is the excellent multiplayer, in which you can still meet nostalgic players. Hot Pursuit 2010 is the second part of the series after Most Wanted, which is definitely recommended to get acquainted with.

The run

The Run is also an experiment, just like Shift. The game completely abandoned the open world and tuning in favor of the plot and entertainment. It did not turn out as well as we would like - the plot turned out to be small, and the races, in turn, were too boring. Nevertheless, The Run is worth getting to know because of its uniqueness and graphical component - it is really interesting to watch the constantly changing locations of North America.

Most Wanted 2012

The line of remakes of their own projects from Electronic Arts did not work immediately after the re-release of Hot Pursuit. Criterion Games is already completely taking over the series and releasing a failed game. In Most Wanted 2012, only the graphics please - a beautiful city and elaborate car models. Otherwise, the concept turned out to be a failure - the complete absence of a plot, tuning, and even the slightest sense of what is happening.

Rivals

The work on the bugs turned out to be very successful. The story still left a lot to be desired, but the gameplay made up for it. In Rivals, it is proposed to go through the campaign for the racers and for the police separately. Dynamic chases, special skills and an open world make this part of a good online entertainment.

restart

The series was restarted in 2015. The new part is called Need for Speed ​​2015 and brings the player back to night racing. Expensive cars, tuning, police - everything seems to be as it should be, only each of the elements is disappointing. The police is considered the weakest among all parts of the series. The physical model of behavior causes pain in real fans of computer racing, and the storyline is naive and does not correspond to its time.

As a result, Payback was released in 2017. Newly opened world, story with real actors, lots of cars and tuning. At this point, it's too early to say whether this game will be the best. But interim reviews say otherwise.

Results

From the entire list, judging by the feedback from the community, it is recommended to definitely play NFS 3: Hot Pursuit, Most Wanted and Hot Pursuit 2010 (as in the best parts of the series), Porsche Unleashed, Pro Street, Shift, The Run (as in interesting experiments ). Also, both parts of Underground, the relatively fresh Rivals and the extreme Payback will bring a lot of pleasure to the player. Now you know which parts of Need For Speed ​​are the best, and which are not worth wasting your free time on.